RAID: Shadow Legends

It is, of course, another gatcha game, much like Love Nikki Dress Up Queen that I played for a couple of years. Whereas Nikki was all about finding and hoarding clothing for fashion battles, this one is about finding and hoarding champions for combat battles. One of the things that always makes me shake my head a little is that a quality gatcha game really sinks a ton of effort into their art, because it seems sort of counter intuitive although I couldn't tell you why. Maybe its because its a low-effort cash grab, so we've all come to expect low-effort production values?

Yet some of these games are surprisingly beautiful and RAID: Shadow Legends is a really slick piece of work that somebody's put some time into. The mechanics are as pay-to-win as you get but the sheer effort into the art can only be commended.

There's a real pokémon vibe going on, with Collect Them All™ And Level Them Up being the whole reason for existence. You can have 30 active champions (expandable slots) and the rest that you're not using or want to hang onto apparently go into something called a Vault, which also costs money.

★ Common (10) / ★★ Uncommon (20) / ★★★ Rare (30) / ★★★★ Epic (40) / ★★★★★ Legendary (50) / ★★★★★★ Mythical (60)

Banner Lords / High Elves / Sacred Order / Barbarians / Ogryn Tribes / Lizardmen / Skinwalkers / Orcs / Demonspawn / Undead Hordes / Dark Elves / Knights Revenant / Dwarves / Shadowkin / Sylvan Watchers / "Hidden"

Things To Know

rockpaperscissors setup for combat: Red beats Blue beats Green beats Red

  • LEVEL

    • capped at RANK x 10
    • run fights
    • sacrifice champions
  • RANK

    • overall power
    • sacrifice same rank champions x rank count
    • ie 3 x 3★ champions - upgrade to rank 4
    • ie 4 x 4★ champions - upgrade to rank 5
  • SKILLS

    - use skill tomes / sacrifice duplicate champions
  • ASCEND

    - use potions
    • Magic (blue) - Magic Keep fights (Saturday)
    • Arcane (white) - Arcane Keep fights
    • Spirit (green) - Spirit Keep fights (Monday)
    • Force (red) - Force Keep fights (Friday)
    • Void (purple) - Void Keep fights (Sunday)
  • ARTIFACTS

    (gear)
    • more ranks = more power, can be upgraded for more substats (costs silver, diminishing chance per level)
    • enchant (needs glyphs)
    • rework (needs ore)
    • ascend (requires level 39 account)
  • MASTERY

    - additional buffs - required scrolls / earned by fighting in Minotaurs Labyrinth